Branch Switch for Week 10 Portal Bugs

Learn how to use the Dungeon Inn switch to the dibugtest branch, fix the Week 10 portal bug, and get past the loading screen.

Few things ruin a cozy management run faster than an inn that stops accepting guests right when the story picks up. If you are looking for a Dungeon Inn switch that gets you past the Week 10 portal bug, the answer is the public dibugtest branch on Steam. This guide walks through when to use the Dungeon Inn switch, how to enable it, and what to do if your portal still will not reopen.

Why the Dungeon Inn Switch Exists

Dungeon Inn is a cozy strategy management game about Sara, an innkeeper who opens for business at the mouth of a dungeon and serves two rival adventurer guilds without letting either side discover the double-dealing. Version 1.0 arrived on October 22, 2026, with Chapters 10-12, a new Blizzard mechanic, a revamped Fame system, 90 adventurer events, and 16 Master Adventurers.

The Dungeon Inn switch is not a separate edition or a new save slot. It is a Steam beta branch that delivers a test build while a fix is being checked. The current public test branch is called dibugtest, and it is the branch referenced for both the initial loading freeze and the Week 10 Portal event problem. The regular hotfix 1.0.0.261023.1 addressed the game getting stuck on the initial loading screen and a separate issue where a repaired portal still denied adventurers access. The Week 10 event fix, however, has been handled through the test branch while further testing continues.

ProblemWhat you may seeBest next step
Initial loading freezeThe game does not reach the main menuInstall the latest regular hotfix first; if it persists, use the dibugtest branch
Week 10 Portal event bugAfter triggering the event, the inn may stop accepting guests and the week objectives cannot be completedSwitch to dibugtest and follow the Day 2 resume note if you were already in Week 10
Repaired portal denies entryAdventurers are still blocked after the portal is fixedMake sure the latest regular hotfix is installed

Before You Make the Dungeon Inn Switch

Start with the latest regular build. If the game now loads and your portal works, you may not need the Dungeon Inn switch at all. If you are stuck on the loading screen or the Week 10 Portal event has blocked the inn, the branch is the next troubleshooting step.

A Dungeon Inn switch is only useful when Steam has finished updating the game. Before you change branches, note where you are in the story. Week 10 has a specific resume rule, and knowing whether you are mid-week saves confusion later. It also helps to copy your save folder before any branch change, even though the branch is delivered as an update to the same installation.

CheckWhy it mattersQuick action
Latest regular updateThe hotfix may solve loading or portal access problemsLet Steam update before changing branches
Current week and dayWeek 10 has a specific resume ruleNote whether you are in Week 10
Game installedThe branch is delivered as an updateConfirm Dungeon Inn is installed
Save folderA backup is cheap insuranceCopy the SaveData folder
A few minutesThe branch switch requires a downloadAvoid starting a new week until the update finishes

Step-by-Step: How to Make the Dungeon Inn Switch

The Dungeon Inn switch takes only a few minutes, but the order matters. Select the branch before you launch the game, and let the update finish completely. If you launch early, Steam may open the regular build and the branch will not be active.

StepActionWhat to check
1Open your Steam Library and find Dungeon InnThe game appears in your library
2Right-click the game and select PropertiesThe Properties window opens
3Select Betas from the menu on the leftThe Betas tab shows branch options
4Under Beta Participation, select the dibugtest branch from the dropdownThe dropdown shows dibugtest
5Wait for Steam to finish updating the gameThe download completes
6Launch Dungeon Inn againThe main menu loads normally

After the update, confirm that the branch is still selected before you continue your run. If you later decide the test build is no longer needed, return to the same Betas menu and choose the default branch. Steam will then download the regular build.

Week 10 Portal Bug After the Dungeon Inn Switch

Once the branch is active, the Week 10 rule depends on where you were when the update arrived. A fresh Week 10 start should be able to continue normally. If you were already inside Week 10 and the portal event had gone wrong, load Day 2 when you resume and start again from there. That extra step is easy to miss.

If the portal still will not open, check three things in order: the branch is still set to dibugtest, Steam has finished the update, and the latest regular hotfix is installed. The hotfix addresses a separate case where a repaired portal still blocked adventurers, so a current build matters even when you are using the test branch.

Your situationWhat to doWhy
Starting Week 10 for the first time after the switchContinue into the week normallyThe test fix is intended for fresh Week 10 starts
Already in Week 10 when the update arrivedLoad Day 2 when resuming, then start again from thereThis avoids the blocked state that can appear mid-week
Portal still closed after repairConfirm branch selection, update status, and latest regular hotfixThe hotfix addresses a separate portal access denial
Loading screen still stuckConfirm the branch update finished, then check the latest regular buildThe loading freeze is listed as fixed in the test branch and hotfix

After the Dungeon Inn Switch: Saves and Updates

A Dungeon Inn switch does not replace your game with a separate copy. It updates the same installation, so your save folder remains the place to look. The 1.0 release also brings the main story to its finale, with approximately 20 hours of story mode and Challenge Mode available through the Extras menu for players who want more management challenges.

ItemDetail
Save folderC:\Users\[Your Username]\AppData\LocalLow\CatSociety\Dungeon Inn\SaveData
Hidden foldersEnable "Hidden items" in File Explorer if AppData is not visible
Early Access savesCarry over automatically to the 1.0 release
Chapter 1-9 S-rank savePlace the file in the save directory, then choose Load Game from the main menu
Leaving the test branchUse the same Betas menu and select the default branch when you no longer need the test build

If you use the provided Chapter 1-9 save, place it in the SaveData folder before launching the game, then choose Load Game from the main menu to continue from Chapter 10. Keep a backup of your own SaveData folder if you want to preserve multiple runs.

FAQ: Dungeon Inn Switch

Is the Dungeon Inn switch safe for my save?

Switching branches updates the same game installation rather than replacing it with a separate game. Your save folder stays in the same place, and Early Access saves carry over to 1.0. If you want extra peace of mind, copy the SaveData folder before you switch.

Do I need to restart Week 10 after the switch?

If you start Week 10 for the first time on the dibugtest branch, the fix is expected to let you continue normally. If you were already in Week 10 when you updated and ran into the portal problem, load Day 2 when you resume and start from there.

What if the Dungeon Inn switch does not fix the loading screen?

First confirm that Steam finished updating and that dibugtest is still selected in Beta Participation. If the regular build has a newer hotfix, install that too. If the game still will not reach the main menu, report the issue through the game's Steam community hub with your system details.

How do I undo the switch?

Open Properties > Betas > Beta Participation again and choose the default branch instead of dibugtest. Wait for Steam to finish downloading the regular build before launching the game.